88 Persistent Worlds & Multiplayer for NWN (not EE).409 Custom Content & Community Exp Pack.Lastly, you have to be human, so don't get the elf THAC0 bonuses with swords/bows, 90% charm resistance, possibility of 19 Dex etc., or the Gnome Con-based save bonuses and possibility of 19 starting Int. Also you have to have a minimum of 15 strength, and the points may be better used elsewhere, unless you roll aloit to get a good score. You say that only single classed mages can get 5th level spells, and that multi/duals will always have less spells less spell slots, when in reality a character that duals to a mage can get just as many spell slots (including 5th level), provided they dual early enough (such as Fighter 5->Mage 9).Īlthough there is still a disadvantage to a mage that wishes to dual early - you can't dual to a specialist mage, so don't get as many spell slots because of that. A fighter can dual to a druid at level 6 and still reach max druid level. A fighter can actually dual to a cleric at level 6 and still get to max cleric level. In addition to errors in your multiclass section (as pointed out by a number of points in your dual class section are incorrent. Ranger/Clerics and Ranger->Cleric gain access to Druidic spells at all divine spell slots, however Cleric->Rangers only have access to regular Cleric divine spellsĮdits thanks to and I think you may want to re-check some of those numbers. Triple classes-Mages lose out on one 2nd, one 3rd, two 4th, and one 5th level spell compared to a single class Multi-classed Mages lose out on one 3rd, 4th, and 5th level spell. Only single classed Mages and those that dual at level 2 can gain 5th level spells. A multi-class Fighter/Thief will only ever get a X3 but gain an extra. A Fighter->Thief can have a X4 backstab multiplier. ![]() A single and dual-class Cleric only gain +1 4th circle spell over any multi-class combo. A single, multi, or dual-classed Cleric will never be able to cast 5th circle spells. R->C also lose out on one 1st level Ranger Spell Of all the Fighter-based multi and dual-classes, only F/M/T, F/M/C, and Ranger6->Cleric8 lose out on the extra. Ranger->Cleric can dual at level 6 and still hit level 8Ĭleric->Ranger can 4 and hit the max Ranger level of 8 ![]() Mage->Cleric can dual at level 6 and hit level 8Ĭleric->Mage can dual at level 7 and hit level 8 MageĬleric->Thief can dual at level 7 and still hit level 8 Mage ->Thief can dual at level 7 and hit level 8 Thief Thief->Mage can dual at level 3 and still hit max Mage level ![]() Mage->Fighter can dual at level 6 and hit level 7 Fighter, one shy of its maxįighter->Druid can dual ar level 2 and still hit max Druid levelĭruid->Fighter can dual at level 7 and still hit max Fighter level Thief->Fighter can dual at level 6 and still hit max level Fighterįighter->Mage can dual at level 2 and still hit max Mag level Paladins and Rangers - Level 8 (150000xp)įighter/Cleric - Level 7/7 (64000/55000xp)įighter/Thief - Level 7/8 (64000/70000)xpįighter/Druid - Level 7/8 (64000/60000xp)Ĭleric/Ranger - Level 7/6 (55000/36000xp)įighter/Mage/Thief - Level 6/6/7 (32000/40000/40000xp)įighter/Mage/Cleric - Level 6/6/6 (32000/40000/27500xp)įighter->Cleric can dual at level 6 and still hit max Cleric levelĬleric->Fighter can dual at level 6 and still hit max level Fighterįighter->Thief can dual at level 3 and hit level 9, one shy of its max From that (and our friends at we can surmise that max level for each class is.įighters and Barbarians - Level 8 (125000xp)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |